Use 6 different Job Classes to delve into Three 3D First-Person dungeons, and defeat foes with Octopath's "Shield Break" combat system, with a handful of twists! 6 Medieval Jobs to Master! The Siblings can freely change between 6 different Job Classes with their own unique strengths and combat skills! By using JP gained by Working or Combat, you can learn Passive Skills that will remain active even if you switch Jobs! Master them all to become ferociously strong and versatile! First Person 3D Dungeons! Explore 3 dungeons in a 3D First Person view (complete with a minimap!) to look for enemies to fight, or for rare materials to pay off your debts or to trade with your neighbors! Octopath-style "Shield Break" combat! Every enemy is weak to a few types of Weapons! Use your various Job skills to hit their weaknesses and Stun them, then destroy them with Finisher Skills! Trade with your Neighbors! Materials you take home from "work" can be traded with your neighbors for armor, accessories and items! The materials they need and the rewards they offer will change ever morning, to keep you on your toes! Some Neighbors will also offer little side-objectives for you to do, which will offer benefits to the entire party! Endless Mode Survive 3 debt repayments and you will unlock an Endless Mode, where you can continue to play to your heart's content. But if they can't repay their grandpa's debt, the local crime Syndicate will take their home from them! Together, they will master the Jobs they have at hand, and become freshly minted Adventurers to maybe, just maybe, save their old home. Three orphaned siblings find themselves on their own, as their ailing grandpa passes on. If you downloaded the original version of the game, download this version of the game, and copy-paste your save files from the old version to this one, and you'll be able to continue. You are looking through the eyes of the main character. Create a new project or go to the NewData folder in your RPG Maker MV root (where MV is installed) folder. If you have an old project that needs updating, do the following: Make a backup of your project. Replace BGM files if you got it from 1.3.0. Im having a lot of trouble figuring out ho wto do this though. You are looking through the eyes of the main character. Make a backup of your Generator folder if you edited it. Excuse me if this is in the wrong place, but a while back I was browsing in the name of curiosity and someone somewhere meantioned that they made some 3D fields/maps that one could explore. That adds 2.5D.An event wasn't activating right at the final fight in the Secret Ending, causing players to be stuck on a black screen. Explore games made with RPG Maker tagged First-Person on itch.io. Which is a very stable and mature plugin. And you won't have too many new users because there needs to be a good-viral game that helps bring them in, that isn't there yet.)Īnd so because of my position, I instead use UltraMode7 for MV. (So again, old users have reasons not to use MV3D. If you use MV3D as the base of your project, you should be good to go.
You won't have this issue as you're just starting out. That is only an issue with folks like me, who have been finishing projects before MV3D came out, and have systems and plugins already setup. As I would have to abandon a lot of other features in order to use it.
So for anyone like me, who has been using RPG Maker MV for a while and has 100+ other plugins in my project, that I need for every project. And is incompatible with other plugins and systems. I don't use MV3D / MZ3D because it hasn't even reached version 1.0 yet. I'm imagining that it doesnt work well or extremely limited? is this the case? And there hasn't been a good game that would help recover that. whatever there was, was killed by videos like these. (And I personally dislike first person view.) (At least for me.)Īnd the good games made in MV3D are all first person.Īnd you can imagine how that's quite a different from what an average RPG Maker wants with their game. The games that are currently out with it. Having the ability to make VR games in RPG Maker would give us the same advantage as unity or unreal developers. By changing the camera you can make it a first-person game, by experimenting I was able to create a first-person-shooter or a over-the-shoulder-shooter.
There hasn't been a game out yet using MV3D (that isn't first person) that is actually a 'good' game.Ī game that would show off the capabilities of MV3D, and be a good experience at the same time. There is aplugin for both MV and MZ that allows for making 3D games. I don't know why everyone is this community isnt going nuts.